Jun 18, 2008, 03:21 PM // 15:21
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#1
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Frost Gate Guardian
Join Date: Apr 2007
Guild: Ancient Dragoons [AGED]
Profession: R/Mo
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Antidote Sig Buff
so anybody else loving the recent [Antidote Signet] buff?
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Jun 18, 2008, 03:23 PM // 15:23
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#2
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Wilds Pathfinder
Join Date: Nov 2006
Guild: phantasmagoria
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No ;
mending touch is still stronger in splits and at stand , and the signet just seems to wait to be interupted ...
Might be helpful to let the other ranger use his interupts though =)
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Jun 18, 2008, 03:46 PM // 15:46
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#3
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Frost Gate Guardian
Join Date: Apr 2007
Guild: Ancient Dragoons [AGED]
Profession: R/Mo
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Quote:
Originally Posted by phan
No ;
mending touch is still stronger in splits and at stand , and the signet just seems to wait to be interupted ...
Might be helpful to let the other ranger use his interupts though =)
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[Mending Touch] is a safer bet if you are /mo, but if you are running any other secondary, [Antidote Signet] is now a whole lot more useful. and although it has 1/4 second longer casting time, the recharge is 4 secs as opposed to 6. one minor benefit is also the no energy cost, although the 5 energy of [Mending Touch] is trivial if anything.
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Jun 18, 2008, 03:49 PM // 15:49
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#4
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Emo Goth Italics
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With 14 Expertise it's 2 energy anyway. And the only thing I would go Antidote Signet for is when I'm running Blackout.
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Jun 18, 2008, 03:49 PM // 15:49
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#5
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Re:tired
Join Date: Nov 2005
Profession: W/
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The heal on Mend Touch is pretty nice, even at a low spec.
However, if you can find a better use for your secondary (Blackout isn't terrible, or some /A skills perhaps) then Antitode Signet is a viable replacement.
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Jun 18, 2008, 03:51 PM // 15:51
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#6
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Forge Runner
Join Date: Dec 2007
Profession: E/
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antidote sig is good for wars maybe
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Jun 18, 2008, 03:54 PM // 15:54
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#7
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Desert Nomad
Join Date: Mar 2006
Location: Ganking, USA
Guild: Retired
Profession: R/
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Mending Touch is effected by Expertise because it's a "Touch" skill, even though it says "spell" So your not even using the trival 5.
Yes, the small heal does come in handy at times that Mend Touch offers.
You can also Mend Touch your team mates while off on your split.
In a R/P pack hunter build Antidote Sig now trumps the pargon version.
For PvP, it's still mend touch, for PvE (where anything works really) it has a bit more usage.
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Jun 18, 2008, 04:31 PM // 16:31
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#8
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Wilds Pathfinder
Join Date: Aug 2006
Guild: [SoS]
Profession: N/
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Well I don't monk much and I don't play PvP extensively so take it easy on me but I wonder how this would work with Martyr.
Antidiote sig now removes 4 conditions, has a recharge of 4s, is not effected by daze and isn't attribute based. Not sure how you would work this into a build but I wonder how it would work (not necesarily a monk but maybe a r/mo)
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Jun 18, 2008, 04:47 PM // 16:47
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#9
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Frost Gate Guardian
Join Date: Apr 2007
Guild: Ancient Dragoons [AGED]
Profession: R/Mo
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Quote:
Originally Posted by Johny bravo
Antidiote sig now removes 4 conditions
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that's the case only if 3 of those conditions are poison, disease, and blindness. sometimes it will only remove one condition, generally it removes 2 or 3 if its a condition heavy area. i dont believe there is a normal skill in the game that unconditionally removes 4 conditions at once.
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Jun 18, 2008, 05:16 PM // 17:16
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#10
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Forge Runner
Join Date: Apr 2008
Location: Canada
Profession: E/
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Quote:
Originally Posted by chesterocks7
that's the case only if 3 of those conditions are poison, disease, and blindness. sometimes it will only remove one condition, generally it removes 2 or 3 if its a condition heavy area. i dont believe there is a normal skill in the game that unconditionally removes 4 conditions at once.
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[Restore Condition]
12chars12chars
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Jun 18, 2008, 06:10 PM // 18:10
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#11
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Frost Gate Guardian
Join Date: Apr 2007
Guild: Ancient Dragoons [AGED]
Profession: R/Mo
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Quote:
Originally Posted by IcyFiftyFive
[Restore Condition]
12chars12chars
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i said normal skill, that doesnt include elites.
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Jun 18, 2008, 07:53 PM // 19:53
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#12
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Wilds Pathfinder
Join Date: Nov 2006
Guild: phantasmagoria
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Quote:
Originally Posted by JR
The heal on Mend Touch is pretty nice, even at a low spec.
However, if you can find a better use for your secondary (Blackout isn't terrible, or some /A skills perhaps) then Antitode Signet is a viable replacement.
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Hmmm JR little question ; i have played loads and loads of games with cripshot .. but never went /A for any skill ; which skills do you mean then ?
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Jun 18, 2008, 07:56 PM // 19:56
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#13
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Frost Gate Guardian
Join Date: Mar 2007
Profession: W/D
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Quote:
i dont believe there is a normal skill in the game that unconditionally removes 4 conditions at once.
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[Purge Conditions]
12chars12chars
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Jun 18, 2008, 08:09 PM // 20:09
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#14
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Academy Page
Join Date: Jul 2007
Location: In the Land Of Great Beer
Guild: Rock
Profession: W/Mo
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I like the buff to use on my warrior so i dont have to worry about energy as much as with mending touch :P
Altho not a huge diference but nvm ^^
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Jun 18, 2008, 08:11 PM // 20:11
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#15
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Jungle Guide
Join Date: May 2007
Location: WA
Guild: DH
Profession: Rt/
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I'm definitely enjoying the Antidote Sig buff...I used it here and there in the past, but now it's pretty much glued to my bar.
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Jun 18, 2008, 09:33 PM // 21:33
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#16
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Frost Gate Guardian
Join Date: Feb 2008
Profession: R/
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Quote:
Originally Posted by phan
.. but never went /A for any skill ; which skills do you mean then ?
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Iv only ever tried using [signet of malice] when playing /A as cripshot. Cant really think of anything useful to use though.
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Jun 19, 2008, 03:00 AM // 03:00
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#17
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Frost Gate Guardian
Join Date: Apr 2007
Guild: Ancient Dragoons [AGED]
Profession: R/Mo
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Quote:
Originally Posted by Maneo Ranae
[Purge Conditions]
12chars12chars
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i wasn't familiar with that skill, thank you for pointing it out.
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Jun 19, 2008, 03:24 AM // 03:24
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#18
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Desert Nomad
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Quote:
Originally Posted by phan
Hmmm JR little question ; i have played loads and loads of games with cripshot .. but never went /A for any skill ; which skills do you mean then ?
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To be fair, JR never said anything about a crip shot.
A shadow step would be useful when playing a broadhead arrow, just to throw that out there.
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Jun 19, 2008, 08:40 AM // 08:40
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#19
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Re:tired
Join Date: Nov 2005
Profession: W/
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Quote:
Originally Posted by phan
Hmmm JR little question ; i have played loads and loads of games with cripshot .. but never went /A for any skill ; which skills do you mean then ?
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As Shiz said - my first thought was shadow steps for a BHA ranger. There are other interesting options though:
I've seen people running Augury of Death, Signet of Toxic Shock and Scorpion Wire on Cripshots. I can't really say how good any of the above are, but they were definately amusing to watch and seemed fairly effective.
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Jun 20, 2008, 04:34 PM // 16:34
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#20
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Krytan Explorer
Join Date: Apr 2007
Guild: Tryst of Vengenance [ToV]
Profession: Mo/Me
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It certainly opens up some new options for a secondary, and I think it's probably a solid choice for heroes now (ever see what they do when they have mending touch equiped?).
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